Hexblade warlocks want two issues that the scourge aasimar offers, an enormous bonus to Charisma and more harm. Scourge aasimar want to have the ability to get better hit points reliably, which hexblade’s curse offers, assuming you possibly can take down your cursed foes. It’s a match made in heaven, or at the least heaven adjacent.

When constructing a Sorlock, your beginning class doesn’t matter massively, however Sorcerer makes essentially the most sense for its proficiency in Structure saving throws. Cha needs to be your main means score for max injury, adopted by Con. Alternative of subclasses has little impact on the build’s multiclass focus, but Hexblade Warlocks present a lot versatility that may be exploited by the Sorcerer’s side of things. As normal, Half-Elf or Tiefling 5e are obvious race choices for his or her natural capability rating bonuses.

Creature Sort: Humanoid

Dimension: Medium

Speed: 30 toes

Flight: Aarakocra not carrying medium or heavy armor have a flying speed equal to their walking pace.

Talons: Unarmed strikes deal 1d6 + Energy slashing harm.

Wind Caller: Innate spellcasting helps you to solid Gust of Wind once per lengthy rest (or utilizing a 2nd degree spell slot) once you attain third level.

Winged, feathered humanoids from the elemental plane of air, Aarakocra are a nomadic individuals who gained the facility of flight in service to the Wind Dukes of Aaqa.

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