This is an interactive story, so the story and the events you experience will vary dependent on the choices you make in it. While most endings have romance, there are some where there’s no love or romance at all.
Dedicated to my best friend, R0uzen.
?Stories About Him?:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Replay Playlist:
www.youtube.com/playlist?list=PLU2VzGxYPSuWk0xxZM1Xy0tWb2gEByXGt
Replay Mode Videos:
www.youtube.com/playlist?list=PLU2VzGxYPSuRpwFF0fAw_dtigR8fNEdxF
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
More of our Games:
Our newest game, Weltraumvogel, just released – go check it out!
A special thank you to Rain Meech for the incredible artwork.
More interactive gaming made by the EDIT team:
– The Seven Deadly Sins Kings of Diamonds
– FUYU NOKAWA: THE TOUCH (After FUYU NO KAWA)
– Insecure Immortal
– A NEW GAME!
And currently in the works:
– The Heartbreak Trace
– Gravitic Twist
– Beyond the Stars
– Building Blocks
– LuV (if funded, maybe more to come)
Make sure to check us out on our social media for more news:
Instagram:
Snapchat: @theditteam
Discord:
Facebook:
Twitter:
To get a notification when the game is released, join our mailing list:
If you want to help fund this game (and get cool rewards like plot summary scenes, early access, and storyboard files), head to our page

 

Features Key:

  • Oh, So Busy…: A Week With Yoshimi, a game by Suda51
  • Play this game and write your own reviews on the website
  • Compete for «Hide of the Week» and be the first to review it
  • All reviews will be added to this page after submitted
  • Submit your own reviews

Donations

Kickstarter is a donation-based crowdfunding platform. All money raised will be used to fund the development of this game.

This project is a great alternative to good old donations by PayPal or Dwango. Special thanks to Kickstarter, without which projects like these couldn’t make it.

We are very thankful to:

  • kickstarter
  • oodesign
  • Dwango

P.S.

Please share this project with all your friends. One click away from madness.

When sharing please include the following:

  • Oh, So Busy…: A Week with Yoshimi, a game by Suda51
  • Play this game and write your own reviews on the website
  • Compete for «Hide of the Week» and be the first to review it
  • All reviews will be added to this page after submitted
  • Submit your own reviews

 

I’m Oh, So Busy…: A Week With Yoshimi Crack + Registration Code 2022

Story:
Yoshimi is very used to the peace and quiet of the middle of nowhere. All she ever wanted was to raise a family of her own, and finally that’s happened. After moving to Boston, finding her place in the world is proving to be a bit challenging. However, things are about to get much more interesting…

Art:
Credits: berry, DefeatedSanity,

Story/Summary:
New beginnings can be a challenge, especially when they start hundreds of miles away from home!
I’m Oh, So Busy.: A Week with Yoshimi explores a week in the life of Yoshimi Adelina Hertz as she makes her way in the world after finishing school. She deals with the challenge of finding her place in the world and the trials and tribulations that come with moving somewhere new. While at the same time, understanding her own insecurities and sense of self.
She comes armed only with her dreams, a pet, a head full of nostalgia from her childhood, and all of her good and bad habits. Boston is a very different place from the quiet and peaceful Midwestern life that she’s used to, and now it’s on her to make the most of it.
How will she handle this? Will it be a good week for her? Was this all a mistake?
Read and find out!
Genres: Dark comedy, slice-of-life, drama.
Resolution: 1280×720
Current Build: v1.1.5
~~~~~~~~~~
?The Credits:
General
Story, Development, Music Production, Art Direction, Voice Casting – berry
Script Editing – berry & DefeatedSanity
Programming – berry & Dodobro
Sprites & GUI – Erickiwi
Backgrounds – Fuyu no Kawa
Sound Effects – FreeSound, Soundbible, YouTube, & Soundsnap
Animation – RingoBonBon & Sonraya
Engine – Ren’Py (Version 7.3.5)
Voice
Yoshimi Adelina Hertz – Anastasia Lyle
Mr. Michael Hertz – Poppletron
Mrs. Eriko Honda-Hertz – Amanda «Panda» Parker
Stu Jeffery Bennet – Darrell Andre Humphrey
Mrs. Sandra Bergen – Amy Saville
Derek –
d41b202975

 

I’m Oh, So Busy…: A Week With Yoshimi Free For PC [Updated-2022]

First of all, this is my first VN of a kin game and I’d love to get some feedback on how it came together. I’d like to see what aspects I could’ve done better and improved to make it better!

Story:

The story of this visual novel revolves around Yoshimi, a 17 year old student at a good university in the city of Boston. Upon entering the university, she begins to encounter the hardship of finding a job that she can commit to, while still maintaining her relationship with her long-time best friend.

Development:

I started this visual novel during summer of 2015, for the summer of 2016, while majorly working on the spin-off of my first game «The History of Milk.» While still working on the English version of that game, I took the time to make this visual novel. For this visual novel, I did a majority of the development work myself. I made the story myself, along with all of the characters and scenarios. I’ve made a total of 17 backgrounds. The art direction was very heavily influenced by «City of the Dream,» however, I drew my own characters and backgrounds instead of using the artwork from that game. Most of the graphics were drawn in Photoshop or Adobe Draw. I also heavily relied on 3D Studio Max, Quixel Suite, and Maya, for creating the 3D models and animation.

Current Build:

Right now, the game has only a prologue and epilogue with some additional content to the epilogue. You are given the option to advance to a different ending, depending on how you answer certain questions at the beginning. I’m currently working on adding the ending that happens after the prologue. The game will be released on the December 31st of this year, 2016. So to summarize, the game will be released on November 5th, 2016.

As for the final release, right now, you can only play the game in the English version. I’m also planning to release an Italian version at some point in the future. The story would be very similar to the English one, but the artwork and colors would be modified to match the Italian version. I’m open to hearing suggestions for any changes or additions that you want to see in the English version of the game.

Credits:

I have the following credits:

General Story: XevitoliaYoshimi: Anastasia LyleOther:

Programming:

 

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