You have two options at the beginning of your game you can choose between the Ruby table, or the Sapphire table. Each table allows players to move around to different places, and some Pokemon are only able to be captured on specific tables. Additionally, every table comes with distinct bumpers and various methods must be employed to accomplish the goals.
Spoink transforms your Pokeball into an Pikachu and saves your ball if your Pika Gauge (12) is on. Hole – You are able to activate the four lights on the hole to trigger a warp hole which allows you to gain upgrades. By pressing A or B you can change the location of the lights. Left Linoone Three times to activate Travel Mode. Right Linoone – Use this to change Makuhita’s direction. Makuhita: Once it’s back facing you Press the B Button to force it to kick its pokeball into an Upgrade Loop. Chikorita – Press this button to create Chikorita make use of the Razor Leaf to cause the two Linoone to appear out of their holes. They can be targeted once they have escaped their holes. Evo Loop In this loop, you can fire your ball around the loop 3 times to transform the Poke Mart into a Pokemon Center. Upgrade Loop Utilize Makuhita to shoot the ball through the loop and hit Nuzleaf. If you strike it three times, it will collapse, closing the loop. There’s an upgrade option if you fire the ball through the loop for the third time. There are times when you’ll see an upgrade to your Extra Ball. Coin Loop: Fire your ball this way to earn coins that you can use in the Poke Mart. Make a Loop – Shoot your ball around the loop at least two times to activate Catch ‘Em Mode and Start. Pika Gauge- Spin this enough times to activate lightning bolt. If your ball is caught in the outer rims Pikachu (or Pichu, if you’ve upgraded to the Pikachu and Pichu upgrade) will help save your ball in the event that you possess lightning bolt. Sharpedo When you’ve fired the ball into the Get Loop twice, aim at Sharpedo to activate Catch the Em Mode. PokeMart: When you’ve fired your ball into the Get Loop two times, a menu will appear allowing for you to choose an advantage by spending coins. If you’ve enabled Evo Mode and the PokeMart will transform into an Pokemon Center. Hatch to hatch an egg, fire your ball four times in this slot. Chinchou and Lotad Bumpers – During Catch ‘Em mode, hit these bumpers three times until you reveal the Pokemon. The bumper Pokemon will change if you shift to the left. If Whiscash is seen in the game, it will take you to a bonus phase. Ball Upgrade – after the lights are all active, your pokeball will upgraded to one of the following: arcade (wasabe.com) Great Ball, Ultra Ball or Master Ball for a brief period of time. Use A and B in order to move the position of the light.
Spoink transforms your Pokeball into a Pikachu and saves your ball when your Pika Gauge (12) is turned on. Hole – Press the four light holes and you’ll trigger the warp hole in which you’ll earn upgrades. To turn on Travel mode, you can alter the placement of the lights by pressing A or B. Seedot Zigzagoon: When it is ready to attack (as shown in the image) you will be able to get an «Quick Select» in exchange for an upgrade slot. Evo Loop You can fire your ball in the exact direction as the loop three times in order to transform the Poke Mart into an Pokemon Center. Get Loop – Launch your ball in this direction on the loop at minimum twice for Catch ‘Em Mode to Start. Wailmer After you’ve fired your ball through the Get Loop twice, aim at Wailmer to kick into Catch Mode. Hatch to hatch an egg, fire your ball four times in this slot. PokeMart When Plusle’s and Minun’s barriers are gone and you are able to put your ball into PokeMart to gain coins for upgrades. Once you’re ready to enter Evo mode barriers will disappear, and the PokeMart sign transforms into an Evo sign. Plusle – To deactivate Plusle’s barrier, tap the red (+). Minun – Hit the blue (+) to deactivate Minun’s barrier. Pelipper Hit the [P] to alter the direction in which the Pelipper is facing. If it’s facing in the right direction when you launch the ball through the Coin Loop (17), it’ll lead you to a bonus phase. Pika Gauge – Spin this enough times to get an lightning bolt. If your ball falls into the outer rims of the rims, Pikachu (or Pichu, if you’ve upgraded to the Pikachu and Pichu upgrade) can help you save your ball in the event that you possess lightning bolt. Shroomish Bumppers – While in Catch ‘Em mode smash these bumpers three times before revealing the Pokemon. Ball Upgrade – If the three lights are on the Pokeball is upgraded to the status of a Great Ball or Ultra Ball. This upgrade lasts for just a few minutes. To alter the position of the light, use A and B. Coin Loop Shoot your ball towards this direction and earn coins that you can use in the Poke Mart. If Pelipper is in the right direction, it’ll take you to an extra level when you shoot your ball around this loop.