In its first form, it was simply known as Terminator 2: Judgment Day it was inspired by the film with the same title. It was released in the following year, it was changed to as «T2» and should not be confused with other Terminator 2: Judgment Day games released in the same period. Despite the name change it is usually referred simply as «T2» which is likely to cause confusion. T2: The Arcade Game was portable to Sega Mega Drive, Sega Master System and Sega Game Gear. The Mega Drive version is compatible with Sega Menacer. The game’s story is in line with the film Terminator 2: Judgment Day in order to rescue the leader of Human Resistance, John Connor, and his mother Sarah from the T-1000 the most advanced prototype Terminator intent on killing both of them. The player plays the role of the T-800 Terminator Cyborg and fights with Skynet in 2029. In the end, T-800 as well as John Connor penetrate Skynet’s headquarters and destroy the central processing unit. When they discover the time displacement equipment the T-800 is sent back in time to John’s childhood, with the intention of protecting John from the T-1000 that Skynet has already sent back. The past has seen John, Sarah, and the T-800 launched an attack on Cyberdyne Systems in order to hinder the development and the creation of Skynet. The T-1000 pursues the group in an air force helicopter, as well as an unmanned truck that is fueled by liquid nitrogen. The T-800 is able to crush and freeze the T-1000 by using liquid nitrogen, but it soon melts and forms in order to pursue John. The T-800 must stop John from being killed by the T-1000 and then blast it into an explosion of molten steel to end its. In the event of a Cyberdyne attack, there are two possible endings. If all equipment is destroyed, the player is notified that Judgment Day has been averted; otherwise, the company’s research will continue and Judgment Day remains a possibility. It’s a one-person rail shooter. The first half of the game occurs during the human-machine war of 2029. The following part takes place in John Connor’s youth in the 1990s. The stages move in a continuous manner. Sometimes, you’ll need to take out certain locks or enemies to advance. Hidden objects can give you additional ammunition or credit, as well as other benefits. Players lose points at the end of the game in case they kill civilians. They are equipped with guns which can be fired by using the trigger on the Menacer or control pad. The gun can shoot unlimited ammunition however it’ll slowly heat up and lose efficiency. Players should allow it to cool down regularly and refrain from firing for longer time. A gunpower gauge can be a tool that each player uses to track the performance of their gun. It decreases with each shot. Additionally, players have a second weapon including a rocket launcher in the 2029 stages as well as a shotgun for the stages of the 1990s. Both are fired by pressing the top button on the Menacer or on a control pad. The energy gauges reflect the health of the player. The gauge of energy indicates how healthy the player is. Players may stop playing in the event that their energy gauge goes out. The score cannot be reset by continuing. Sometimes, the damage cannot be avoided due to the number and position of the enemies. It is difficult to complete the game without continuing. The game can be played with two players simultaneously gameplay, where each player using a control pad or with one player using the Menacer and the other player with a control pad. Players share credits. The number of beginning credits can be set in the options menu. Shooting items is how you gather them. The steps of both the Master System and Game Gear versions are the same. The D-pad triggers the gun and aims the crosshair. There are some variations regarding the stage layout and location of the items. There are two types of objects: one that selects a random object and an item that changes the secondary weapon to MIRV missiles that can fire multiple volleys and hunt targets automatically. There are three attainable difficulty levels (Easy Normal, Normal, and Hard). Both versions are playable by yourself. The Master System version does not play with the Light Phaser and can only be played with the control pad. It is not region-locked and thus runs across any region system. The Sega Mega Drive is a vastly different game than the Home Arcade Centers version or the Super NES port. It also differs with regard to graphic and content. Visually, the game mainly features pixel artwork instead of digitized graphics. Unknown reasons have led to the palette has been made brighter. The layout of the enemy has also been altered, there are no walls or soldiers of resistance prior to stage 1 and no elevator in stage 3 and some speech samples have vanished (most particularly after the encounter with the T-1000 in the fight with liquid nitrogen). There are no enemy helicopters in Cyberdyne, and there is no rope SWAT in Cyberdyne or the final stages. This list is incomplete. The list isn’t complete.8 months ago

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